Trees

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Trees
  • Elderbark Tree.png
Statistics
TypeBackground object


Trees are naturally generated background objects that can be shaken or chopped with any axe, and new trees can be grown using Acorns. Spirit Classic adds 5 new types of trees: Stargrass trees which grow on Stargrass and drop normal Wood, Elderbark trees which grow on Briar grass and drop Elderbark, Duskwood and Duskwood Palm trees (Normal variant grows on Spirit grass and Palm variant grows on Spirit Sand) and both variants drop Duskwood, and Spooky trees which grow on Spooky grass and drop Spooky Wood.

Boreal trees have a 1/12 (8.33%) chance to drop 1-3 Ice Berries. Mushroom trees have a 1/5 (20%) chance to drop 1-4 Glowroot. Palm trees that are within 200 blocks of the edge of the world have a 1/6 (16.67%) chance to drop 5-8 Coconuts, and a 1/3 (33.33%) chance to spawn a Coconut Slime if none already exist.

Shaking

Shaking occurs when a player hits the trunk or branches of a tree with an axe or chainsaw, but does not fully cut it down. Shaking a tree has a chance to drop an item, or spawn an enemy or critter from the tree.

Effects


Notes

Tiles: Grimstone.png Blocks • Naturalist's Workshop.png Furniture • Duskwood Wall.png Walls