Death prevention

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Death Prevention is a mechanic added by the Spirit Mod. Normally, when a player's health drops to 0, they die and respawn after a short delay. Up until now there is only 1 item that use this mechanic.


A Death Escape item, teleports the player away to either a random location nearby or their spawnpoint, taking them out of harms way.

Game mechanics
Combat Minions • Special Ability
Environment Ambient Events • Events • Music • Status messages
Items Consumable • Crafting stations (By Hand) • Drops • Glyphs • Rarity
Game Config Options • Fishing • Game controls • NPC names
Player Buffs • Debuffs • Death prevention