Death prevention

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Death Prevention is a mechanic added by Spirit Classic. Normally, when a player's health drops to 0, they die and respawn after a short delay. Up until now there is only 1 item that use this mechanic.

Escape

A Death Escape item, teleports the player away to either a random location nearby or their spawnpoint, taking them out of harms way.

Game mechanics
 
Combat Minions • Special Ability
Environment Biome backgrounds • Events (Ambient) • Music • Shimmer transmutations • World generation
Events Mystic Moon • Jelly Deluge • The Tide
Game Bestiary • Configuration options • Fishing • Game controls • Lore • Quests • Quick-Sell
Items Crafting stations (By Hand) • Drops • Glyphs • Rarity • Recipes
Player Buffs • Debuffs • Death prevention • Player Origins
UI Status messages • Tips