Configuration options
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Configs can be found in the settings menu of Terraria under Mod Configuration. Spirit Classic divides their configs into two different categories those being Client Config and Music Config. Client Config contains certain mechanics added to the client by Spirit Classic such as screenshake and ocean water transparency. Music Config allows the ability to enable or disable certain music tracks or custom vanilla music tracks added by Spirit Classic.
Majority of Spirit Classic's features can be toggled though the usage of either tModLoader's in-game configuration menu or the external SpiritMod_SpiritClientConfig.json file.
SpiritMod_SpiritClientConfig.json resides in one of the following locations by default:
- Windows:
"C:\Users\username\Documents\My Games\Terraria\tModLoader\ModConfigs" - Mac:
"~/Library/Application support/Terraria/ModLoader/Mod Configs" - Linux:
"Home/.local/share/Terraria/Modloader/Mod Configs"
Client Config
| Icon | Configuration | Options | Tooltip |
|---|---|---|---|
| Visuals: Screenshake | 0 to 1(Default: 1) |
Modifies the intensity of screenshake applied by content within the mod Set to 0 to completely disable | |
| Visuals: Screen Distortion | true or false(Default: true) |
Enables screen distortion while in the Spirit biome or when fighting the Starplate Voyager | |
| Visuals: Foreground Particles | true or false(Default: true) |
Enables extra particles in the foreground under certain conditions | |
| Visuals: Aurora Enabled | true or false(Default: true) |
Enables or disables the Aurora visuals. This does not stop Aurora-based effects or enemies from appearing | |
| QoL: Auto-Reuse Tooltip | true or false(Default: true) |
Enables an extra line in weapon tooltips displaying if an item is auto-reuse/autoswing | |
| QoL: Quick-Sell Feature | true or false(Default: true) |
Enables the quick sell feature, which allows for easily selling all unwanted items to NPCs | |
| Ambience: Ambient Sounds | true or false(Default: true) |
Enables ambient sound effects for some biomes | |
| Ambience: Falling Leaf Effects | true or false(Default: true) |
Enables falling leaf ambience during Calm Nights or while in the Briar Disable this to prevent strange interactions while playing Terraria Overhaul | |
| Quests: Quest Book Button Location | Minimap to Trashcan to Far Left(Default: Minimap) |
Change where the quest book's button appears in your inventory | |
| Quests: Quest Book Tab Switching | true or false(Default: true) |
Switches from the current tab to the Active or Complete tab when a quest is activated or completed | |
| Quests: Town NPC Quest Icons | true or false(Default: true) |
Enables the showing of quest exclamation marks when a Town NPC has a new quest | |
| Worldgen: Arcane Tower and Bandit Hideout Generation | true or false(Default: false) |
Enables the generation of both the Bandit Hideout and Arcane Tower Only one spawns per world by default Recommended only for large worlds | |
| World Generation: Enable Dark Sepulchres | true or false(Default: true) |
Enables or disables the Dark Sepulchre structures found underground. Useful to turn off if you experience generation issues with other mods | |
| Oceans: Ocean Generation Shape | Default to Slanted Sine to Piecewise to Piecewise__M to Piecewise__V(Default: Piecewise__V) |
Modifies the Ocean generation in certain ways Defaults to Piecewise__V generation The Piecewise__V generation is recommended for Spirit playthroughs | |
| Oceans: Hydrothermal Vent Ecosystems | true or false(Default: true) |
Enables the spawning of numerous critters around Hydrothermal Vents These critters do not interfere with regular enemy spawnrates However, they do contribute to the maximum NPC limit | |
| Oceans: Ocean Water Transparency | true or false(Default: true) |
Allows for transparent ocean water when on This does not affect any other biome | |
| Fishing: Fishing Encounters | true or false(Default: true) |
Enables enemy encounters while fishing |
Music Config
| Icon | Configuration | Options | Tooltip |
|---|---|---|---|
| Adds a unique track for The Hallow at night | true to false(Default: true) |
Adds a unique track for The Hallow at night | |
| Adds a unique track for The Corruption at night | true to false(Default: true) |
Adds a unique track for the Corruption at nighttime | |
| Adds a unique track for The Crimson at night | true to false(Default: true) |
Adds a unique track for the Crimson at nighttime | |
| Adds a unique track for the Granite biome | true to false(Default: true) |
Adds a unique track for the Granite biome | |
| Adds a unique track for the Marble biome | true to false(Default: true) |
Adds a unique track for the Marble biome | |
| Adds a unique track for the Ocean depths | true to false(Default: true) |
Enables unique music for the Ocean while deep underwater | |
| Adds a unique track for the Spider caverns | true to false(Default: true) |
Adds a unique track for Spider caverns | |
| Adds a unique track for the Meteorite biome | true to false(Default: true) |
Adds a unique track for the Meteorite biome | |
| Adds a unique track for the Frost Legion invasion | true to false(Default: true) |
Adds a unique track for the Frost Legion | |
| Adds a unique track for Skeletron Prime | true to false(Default: true) |
Adds a unique boss soundtrack for Skeletron Prime | |
| Adds a unique track for the Aurora | true to false(Default: true) |
Enables unique music for Auroras | |
| Adds a unique track for Luminous Oceans | true to false(Default: true) |
Enables unique music for Luminous Oceans | |
| Adds a unique track for Calm Night mini-events | true to false(Default: true) |
Enables unique music for Calm Nights | |
| Adds two unique tracks for the artificial Hyperspace biome | true to false(Default: true) |
Enables two unique tracks while in Hyperspace | |
| Adds a unique track for the Ashfall weather in the Underworld | true to false(Default: true) |
Enables a unique track for the Ashfall weather in the Underworld | |
| Adds a unique track for the Victory Day event | true to false(Default: true) |
Enables a unique track for the day after the Lantern Night event |
| Game mechanics | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Combat | Minions • Special Ability | ||||||||
| Environment | Biome backgrounds • Events (Ambient) • Music • Shimmer transmutations • World generation | ||||||||
| Events | Mystic Moon • Jelly Deluge • The Tide | ||||||||
| Game | Bestiary • Configuration options • Fishing • Game controls • Lore • Quests • Quick-Sell | ||||||||
| Items | Crafting stations (By Hand) • Drops • Glyphs • Rarity • Recipes | ||||||||
| Player | Buffs • Debuffs • Death prevention • Player Origins | ||||||||
| UI | Status messages • Tips | ||||||||