Spirit biome

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The Spirit biome is a Hardmode surface biome. It is a normal sized surface biome, similar to The Hallow, with a similar blue color and the fact they are both not created on world generation. Notable features of the biome include its glowing flora, visual moving particles, an assortment of new enemies, etc. The Underground Spirit biome generates below the surface of the Spirit biome which expands throughout the entire underground. The Underground Spirit biome has three distinct layers, with each layer featuring its own enemies, loot, and music.

The Spirit biome does not generate in new worlds and only generates after a mechanical boss has been defeated for the first time. The Spirit biome cannot spread into other biomes and cannot be spread into by other biomes, though it can overlap other biomes once it generates. The biome can be spread with Cyan Solution and can be turned back into a Forest biome with Green Solution, with the use of the Clentaminator or Terraformer.

If the Spirit biome generates in a Desert or a Snow biome, their respective blocks will turn into Spirit Sand and Spirit Ice respectively, allowing some new enemies to spawn.

Contents

Trivia

History

  • 1.4.0.0: Removed Spirit Islands and their contents.
Biomes and Structures
 
Biomes Asteroid Field • The Briar • Underground Briar • Hyperspace • Spirit • Underground Spirit
Cavern • The Corruption • The Crimson • Desert • Dungeon • Forest • Glowing Mushroom • Granite Cave • The Hallow • Jungle • Marble Cave • Meteorite • Ocean • Snow • Ice • Space • Underground • The Underworld
Structures Ancient Ziggurat • Arcane Tower • Avian Islands • Bandit Hideout • Bismite Crystal Cluster • Briar Hut • Dark Sepulchre • Fathomless Shrine • Fishing Bridges • Floating Pagoda • Living Elderbark Tree