1.5.0.7
Jump to navigation
Jump to search
1.5.0.7 | ||
---|---|---|
“1.4.4 Port Bug Fixes and Changes” | ||
Release date | January 28, 2024 | |
Version chronology | ||
← Previous | Current | Next → |
1.5.0.6 | 1.5.0.7 | 1.5.0.8 |
Version History |
Spirit Mod 1.5.0.7 includes some bug fixes and minor changes.
Minor Changes
- Removed old Census compatibility (since it is automatic now).
- Changed how Vinewrath Bane modifies its damage outside of The Briar, it now deals 2x contact damage when outside of the Briar.
- Made Jellyfish Hunter quest obtainable.
- Made Creeping Shuriken fade out properly.
- Made Turquoise Lens no longer work during calm nights.
- Updated Jinxbow AI and visuals.
- Jinxbow now uses the first arrow available in your inventory, rather than the strongest, and benefits from its stats.
- Projectiles now inherit glyph effects based on what spawned them, rather than the player's held item.
- Improved some unwieldy glyph-projectile interactions.
Balance
- Reduced Jinxbow damage from 16 to 12 due to higher damage potential.
Bug Fixes
- Fixed Deep Ocean permanently hiding clouds once entered.
- Fixed longstanding damage/defense immutability issue.
- Fixed the quest No Laughing Matter's requirement to be unlocked before being unlocked.
- Fixed Vulture Matriarch not dropping loot properly.
- Fixed Soul Weaver not having shot spread as intended, improved code.
- Fixed the Soul Shard, Pieces of Eight, Mad Hat, Floran Staff projectile, Talon's Fury projectile, and Spirit Wand not being magic projectiles.
- Fixed Creeping Shuriken not being auto-reusable when the Autofire option is on.
- Fixed spawns not working during Mystic Moon events.
- Fixed Mana Shield and Seraphim Bulwark always reducing incoming damage by 90%.
Versions | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
| ||||||||||||
Category |