1.1.3
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1.1.3 | ||
---|---|---|
“The New Neighbor Update” | ||
Release date | April 4th, 2017 | |
Version chronology | ||
← Previous | Current | Next → |
1.1.2.3 | 1.1.3 | 1.1.3.1 |
Version History |
1.1.3 changed a handful of things and implemented a new Town NPC and all of his items.
Additions
- Added many new features to the Briar.
- Expanded The Tide into Hardmode.
- Overhauled the Bandit.
- Added the Adventurer and all of his content.
Changes/Bug Fixes
- Nerfed the knockback resistance and spawn rates on Reach enemies.
- Fixed the Starcharger not dropping from normal mode Starplate Voyager.
- Fixed Cogworkers and Cog Spiders spawning near houses.
- Buffed Atlas' weapons with special projectiles.
- Toned down the lighting on Spirit Ice.
- Gave the Essence Distorter a rarity and made it drop when broken.
- Fixed a sprite issue with the Spirit Headgear.
- Made Broken Hero Staves drop Post-Mechanical Bosses only.
- Fixed the Spirit Potion buff not causing Spectre bolts to spawn on getting hurt.
- Nerfed Diseased Bats, Noxious Slimes, and Cavern Crawlers.
- Nerfed the Bismite Bow and Clatter Bow.
- Lowered the Spawn Rate of Gluttonous Devourers.
- Made the Hedron Staff penetrate multiple enemies before exploding.
- Lowered the Ancient Avian's projectile fire rate.
- The Reach now has its own custom music.
- Gave the Clatterbone armor bonus a message upon activating.
- Buffed Soul Burn.
- Gave items crafted from Geode a more unique theme and made the armor a multi-class armor.
- Changed the effect of the Possessed Blade.
- Changed the Shadowspirit armor and Stone of Spirits Past's effects.
- Made the Spaz Lung inflict Cursed Inferno.
- Gave the R'lyehian a map icon.
- Rogue armor is now sold by the Rogue as opposed to being crafted.
- Fixed the Bloodfire Axe's crazy axe power.
- Fixed a few small grammar and spelling issues.
- Mini bosses can only spawn once at a time.
- Streamlined progression of items from Pre-Hardmode to Hardmode.
- Made most throwing weapons have a chance to be picked up