1.4.4.10
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1.4.4.10 | ||
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“1.4 Port Bug Fixes and Changes” | ||
Release date | June 9, 2023 | |
Version chronology | ||
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1.4.4.8 and 1.4.4.9 | 1.4.4.10 | 1.4.4.11 |
Version History |
Spirit Mod 1.4.4.10 fixed various bug fixes as well as other various changes.
Changes
- Made Rail-gun, Ambergris, Starplate Beacon, Coiled Energizer, Fish Lure, Glowflower, Coral Catcher, all Treasure Bags, all paintings, all Wall Scrolls, map scrolls need only 1 to research.
- Made Noxophyll and Ardorfish need only 3 to research.
- Made all bars in the mod, Cloudstalk & Soulbloom Seeds need only 25 to research.
- Made all critters (those with item.makeNPC > 0 && NPCID.Sets.CountAsCritter[item.makeNPC]) need only 5 to research.
- Updated banner item and tile sprites for Flesh Hound, Glow Toad, and Stymphalian Bat.
- Added banners for Mangrove Defender and Furnace Maw.
Bug Fixes
- Fixed Golden Caviar not providing major improvements to all stats despite its tooltip.
- Fixed Netherbane being unable to spawn.
- Fixed Gambler chests occasionally despawning in multiplayer.
- Fixed Frost Legion music not playing under most circumstances.
- Fixed Princess happiness quotes not working.
- Fixed Fish Lure being called "Bar" on the map.
- Fixed Reef Wrath projectiles not being properly affected by damage and knockback bonuses.
- Hopefully fixed Reef Wrath, Sorcerer's Wand, and Shadowbreak Wand not dealing damage when used by non-host clients in multiplayer.
- Hopefully fixed Lunazoa Staff minion not picking owners correctly in multiplayer.
- Hopefully fixed Brilliant Harvester not giving special item drops in multiplayer.
- Tweaked club netcode and organization.
- Increased priority for Meteorite and Spider Nest scenes.
- Fixed Bloater spawning during the Solar Eclipse.
- Fixed projectile primtrails being offset when zoomed in.
- Fixed nonsense high Spectre Knife sell price. (30 gold per -> 3 silver per)
- Fixed prims not being drawn when gravity is flipped.
- Fixed Cryolite aura spamming splash noise in water.
- Fixed Cryolite aura cutting tiles.
- Re-enabled Stargloop system, fixed Void Quill.
- Fixed Astral Amalgam, Interstellar Shield Core bad spriteBatch.Begin parameters.
- Hopefully caught Spirit biome caught crash.
- Actually finished Slot Machine loot table.
- Sped up Slot Machine, made it affected by luck, made UI consistently in it properly.
- Rigged Slot Machine in the player's favour. (1/100 chance to rig jackpot)
- Fixed QuestGlobalNPC QuestPoolData short-circuit.
- Removed erroneous duplicate SlayerQuestDrBones pool edit.
- Fixed Zoologist saying quote when transformed but again.
- Added short FAQ.
- Added system that should circumvent rewards being infinitely re-obtainable.
- Fixed woefully out of date Census Adventurer text.
- Fixed Seraph's Strike being able to deal damage from an excessive distance under some circumstances.
- Fixed Blaster use sounds not playing for other clients in multiplayer.
- Fixed some Golden Blaster visuals not working correctly for other clients in multiplayer.
- Fixed the Spirit biome only registering as generated on world load.
- Fixed Unstable Adze prim trail being invisible to other clients in multiplayer.
- Fixed clubs not animating correctly for other clients in multiplayer.
- Fixed the Underground Spirit biome's layer 1 music not playing.
- Adjusted the depth needed for the Underground Spirit biome's layer 3 music to play.
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