Blaster
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Blaster
Statistics
Type | Weapon – Crafting material |
---|---|
Damage | 13 Ranged |
Knockback | 2.5 (Very Weak) |
Critical chance | 4% |
Use time | 27 Average |
Velocity | 9 |
Rarity | |
Sell | 1 |
Research | 1 required |
The Blaster is a Pre-Hardmode ranged weapon that uses bullets as ammo. It is given a random name, and random effects when obtained in the inventory. There is a chance to get rare counterparts that will inherit more controlled and distinct effects. It is dropped from any enemy in the Asteroid Field, including statue-spawned enemies, at a 1 in 50 (2%) chance.
The effects that the gun can have are random each time, while the debuff effect will always be provided:
- Attacks inflict a random damaging debuff such as Poisoned, On Fire!, Frostburn, or Shocked.
- Fires in bursts.
- Shots bounce off surfaces.
- Fires quickly at the cost of accuracy.
- Right click to fire an empowered shot.
- Right click to throw the gun out like a boomerang.
Its best modifier is Unreal.
Names
- Apheliac
- Luminous
- Axial
- Ionized
- Perihelaic
- Cosmic
- Ecliptic
Crafting
Used In
|
Trivia
- This weapon along with Starplate Blaster are two of the only weapons that randomizes their names and effects, making them very unique.
History
- 1.4.4.1:
- Updated item sprites.
- Increased the range of variables used for determining the item’s behavior, resulting in a greater chance of a unique item each time one is found.
- Reworked every individual randomized element.
- Removed the ability to cycle elements by right clicking the item, in favor of greater customization.
- Added rare counterparts which inherit more controlled and distinct effects.
- Increased drop rate.
- 1.4.0.0: Introduced.