Harvester
Jump to navigation
Jump to search

Harvester
Statistics
| Type | Weapon |
|---|---|
| Damage | 14 Ranged |
| Knockback | 0 (No Knockback) |
| Critical chance | 10% |
| Use time | 9 Very Fast |
| Velocity | 10 |
| Tooltip | Converts regular bullets into bones Right-click to shoot a slow-moving bloody amalgam Shooting the bloody amalgam creates an explosion of organs with different effects 5 second cooldown |
| Inflicts Debuff | 40% chance |
| Debuff duration | 3 seconds (Bloody Clump) |
| Debuff tooltip | Your blood burns... |
| Rarity | |
| Sell | 3 |
| Research | 1 required |
The Harvester is a craftable Pre-Hardmode gun. When used, it converts Musket Balls into savage bones, which are rapidly fired inaccurately. When used with its secondary fire Right Click, it fires a slow-moving amalgam that explodes into 3 projectiles with different effects when hit by a savage bone, which has a 5 second cooldown before it can be fired again.
Projectile Types
| Image | Name | Description |
|---|---|---|
| Savage Bone | Is not affected by gravity and does not pierce. | |
| Bloody Amalgam | Pierces once and disappears on the second hit or on tile contact. Explodes into 14-16 random projectiles when hit by a savage bone. These projectiles can either be clumps, hearts, or spines. | |
| Bloody Clump | Is slightly affected by gravity and disappears on enemy or tile contact. Has a 40% chance to inflict the Blood Corruption debuff on enemy hits. | |
| Bloody Heart | Is slightly affected by gravity. Bounces or pierces twice before disappearing on the third. | |
| Fleshy Spine | Is not affected by gravity and disappears on tile contact. Sticks onto enemies for a moderate amount of time before disappearing. |
Crafting
Recipe
| ||||||||||||||||
Used in
| ||||||||||||
See also
- Shadeblaster, its Corruption counterpart.
History
- 1.4.0.0:
- Resprited and reworked.
- Renamed from "Crimbane" to "Harvester".
- 1.0.0.0: Introduced.