Bone Club

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Bone Club
  • Bone Club item sprite
Stack digit 1.png
Statistics
TypeWeapon
Damagemin. 62 - max. 160 Melee
Knockback6 (Average)
Critical chance10%
Use time320 Snail
Velocity1
TooltipCharged strikes launch bones forward
RarityRarity Level: 3
Sell 1 Gold Coin.png 40 Silver Coin.png
Research1 required

The Bone Club is a craftable Pre-Hardmode club crafted with 30 Bones at a Work Bench. When releasing a full charge, it launches a spread of bones forward that are affected by gravity.

Its best modifier is Godly. It cannot get modifiers that affect size.

Crafting

Recipe

Result IngredientsCrafting Station
Bone Club.png Bone.pngBone (30) Work Bench.pngWork Bench

Trivia

History

  • 1.4.4.14:
    • Nerfed (min damage (66 > 62) and max damage (180 > 160).
    • Buffed knockback from 5 to 6.
  • 1.4.4.8: Now craftable with 30 Bones, instead of being dropped from Angry Bones.
  • 1.4.4.1:
  • Specific Club Changes
    • Minimum damage increased from 27 to 66.
    • Maximum damage increased to 200.
    • Now has a tooltip describing it's special effect.
  • General Club Changes
    • The swing and windup animations for clubs have been tweaked.
    • Changed club damage tooltips to appear as a range, instead of only their minimum damage value.
    • Prevented clubs from colliding with tiles within the first half of their swing arc.
    • Changed clubs to use 1.4 composite arm rotation.
    • Changed club projectile logic to account for the width and height of the sprite instead of the single highest value.
    • Allowed all clubs to use their special "slam" effects midair when hitting an enemy.
    • Most clubs (with the exception of the Wooden Club and Brute Hammer) have a base critical strike chance of 10%.
    • Charge times are now affected by melee speed bonuses.
    • Updated the sprite of every club to be larger.
  • 1.4.2: Nerfed projectile damage slightly.
Weapons:
Spirit Saber.png Melee weapons • Shadowmoor.png Ranged weapons • Spiritflame Staff.png Magic weapons  • Slagtern Staff.png Summon weapons