Shadeblaster
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Shadeblaster

Statistics
Type | Weapon – Crafting material |
---|---|
Damage | 22 Ranged |
Knockback | 2 (Very Weak) |
Critical chance | 10% |
Use time | 12 Very Fast |
Velocity | 10 |
Tooltip | Converts regular bullets into vile bullets Right-click to shoot out a cursed tracker that sticks to enemies Vile bullets home onto tracked enemies |
Rarity | ![]() |
Sell | 4 ![]() |
Research | 1 required |
Projectile created
The Shadeblaster is a craftable Pre-Hardmode gun. When used, it converts Musket Balls into purple and yellow vile bullets, which are rapidly fired inaccurately. When used with its secondary fire Right Click, it fires a cursed tracker that sticks onto an enemy and disappears on tile contact. While the cursed tracker is stuck to an enemy, it causes all fired vile bullets to home in on the enemy until the tracker expires after 5 seconds. This effect has a 5 second cooldown before it can be used again.
Its best modifier is Unreal.
Crafting
Recipe
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Used in
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See also
History
- 1.5: Resprited and reworked visuals.
- 1.4.0.0:
- Resprited and reworked.
- Renamed from "Shadow Shot" to "Shadeblaster".
- 1.0.0.0: Introduced.