1.4.3

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1.4.3
1.4.3
"Seafarer Update"
Release date June 25, 2022
Version chronology
← Previous    Next →  
1.4.2.3 1.4.3.1
Useful links
Version history  •  All patches

Spirit Classic 1.4.3 overhauled the Ocean biome and the quest system, added early-Hardmode content, two Ambient Events, introduced many quality-of-life features, and fixed countless amount of issues.

This update was unique in the fact that it was released in a soft launch on the Discord server exclusively, due to the previous mod owner Yuyutsu being absent during the two months prior to its release.

Additions

Quest Additions

  • Added the new Quest Journal menu.
  • Added a set of Quests for the Dryad.
  • Added introductory Quests to find Life Crystals, etc.
  • Added rescue Quests for the Stylist, Bandit, and Gambler.
  • Added a new Quest involving the search for ice relics.
  • Added new Designer Quests that ask the player to build new items/furniture.
  • Added over a dozen new Quest items.
  • Added a new Quest involving the Desert and mystical treasure.
  • Added new quests: Ancestral Worship, Fishy Business, Bare Necessities, Blast from the Past, 5 Sanctuary Quests for the Dryad, Lights in the Sky, Below the Waves, High Tide- Glow Tide, Heart to the Cause, Beneath the Ice, Jellyfish Hunter, Sinister Sands, Wrapped Up, No Laughing Matter, Unholy Undertaking, Forsaken Relics, 4 Stylist Quests, Broodmother, Once In A...
  • Added a new quest for the Hardmode Marble Cave.
  • Added a new quest for the Aurora Stag.

Minor Changes

  • Pirate Loot Crates are now much rarer and only drop from the Flying Dutchman.
  • Antlion Assassin no longer releases multiple dust clouds every time it has been damaged.
  • Infernus Skulls now follow the player less aggressively.
  • Improved Blizzard Bandit hit sounds.
  • Added gores and new special effects for the Gambler when she dies.
  • Added schools of fish to the Ocean.
  • Added a visual beam of light effect to Mining Helmet.
  • Maxed out the amount of Crimson Pustules that can spawn at a time.
  • Numerous critters can now be damaged/killed by enemies.
  • Hookbats now only dash towards the player if they are near them.
  • Blizzard Nimbus moved to Blizzards from Space, now drops Ice Sickle and Frost Staff
  • Cavern Bandits now drops Hooks
  • All Pre-Hardmode Dungeon enemies from Spirit Classic now spawn less frequently post-Plantera.
  • Cavern Crawler, Deadeye Marksman, and Wheezer now spawn less frequently in Hardmode.
  • Cystals now only spawn post-boss.
  • Hookbats no longer spawn in swarms.
  • Multiple Arterial Graspers can now spawn at once.
  • Crate Mimics now drop their respective crates instead of crate loot.
  • Tweaked and improved Dungeon Cube AI.
  • Mechromancer's coil rockets now home in on the player more slowly.
  • Meteor Heads no longer kill critters in the Asteroid Field.
  • Greatly improved Spellsword's Crest AI.
  • Bloatfish now drops Balloon Pufferfish and Iridescent Scales.
  • Chest Zombies now drop their chest loot at a 100% chance.
  • Luminous Floaters now drop Raw Fish at a 100% chance.
  • Luminous Prowler now drops Iridescent Scales.
  • Phantom Samurai's dash now lasts slightly longer.
  • Yuureis now teleport farther away from the player.
  • Modified Crate Mimics' spawn rates and they are now more common while the player has the Crate buff.
  • The Painter now sells Mysterious Satchels.
  • The Adventurer now sells any unique quest reward after quest completion in order to have rewards be repeatable.
  • Starblade's homing wisp now has a greater homing range.
  • Lunazoa Staff's orbiters now spawn little jellies faster and launch them at a higher velocity.
  • Magnet Hook now has a brief waiting period before homing onto a tile.
  • The Manta Ray mount can now briefly jump out of water.
  • Made Sorcerer's Wand projectiles move faster.
  • Made some improvements to the Bloodthorn Blade and Slag Breaker.
  • Floran Bludgeon can now be crafted at an Pre-Hardmode Anvil.
  • Adjusted the Bleeding Heart/Heartillery minion to be more accurate.
  • Sacrificial Dagger and Shadowbreak Wand now have new effects.
  • Frost Glyph should no longer spawn at least 5 icicles in multiplayer.
  • Bramble Hook can now be recast while anchored to a tile.
  • Starflux now has a better spread that is not as imbalanced.
  • Updated Shadowbreak Wand and Tech Drive tooltips.
  • Stone armor's set bonus now grants full knockback immunity instead of fall speed increase.
  • Added a new recipe for Corrosive Acid.
  • Duskwood now counts as Any Wood in Any Wood recipes.
  • Duskwood Walls can now be crafted back into Duskwood.
  • Frostburn Arrows can now be crafted from Frigid Fragments.
  • Jellyfish Staff no longer has a Starfish in its crafting recipe.
  • Flarespark Staff now knocks enemies back less, allowing for more hits.
  • Spore Wheezer spores can now be destroyed by projectiles.
  • Vinewrath Bane's Phase 2 thorn attack now happens as soon as the phase starts instead of at half health.
  • Dusking now despawns if too far away from a player and/or far outside of the world.
  • Starplate Voyager now grants all players in the world normal gravity while it is alive.
  • Smoothed out Corpsebloom behavior.
  • Brilliant Harvester now plays a small chime when harvesting extra gems and ore.
  • Arcane Codex- Repulsion Zone is no longer unusable while a field is active and instead now has a small delay before the player can cast the zone again.
  • Club Sandwich now only grants Well Fed for 4 seconds.
  • Enchanted Leaf now emits its glow effect in the inventory.
  • Standardized the rarity for Arcane Codexes, Brilliant Harvester, Rot Scourge, and Cascade equipment.
  • Moon Jelly and Moon Jelly Donut now inflict the Potion Sickness debuff.
  • Greatly improved Sanguine Ward's effect and visuals.
  • Feather Crown can now be used on the Surface as well instead of only Space.
  • Locust Crook projectiles no longer immediately collide with tiles and disappear.
  • Added 17 of Spirit's vanity sets as rare Gambler grab bag rewards.
  • Sushi now requires Kelp and Raw Fish to craft.
  • Clubs now draw in front of the player instead of behind them.
  • Improved Astral Map functionality.
  • Wayfinder's Pins now display on the minimap.
  • Macuahuitl now provides more armor penetration.
  • Gilded Helmet now increases movement speed by 3%.
  • Starblade now launches projectiles every 3 swings, projectile damage has been halved.
  • Added useTurn on all clubs.
  • Stone Fist is now unconsumable.
  • Assassin's Magazine now works while in the inventory.
  • Glyphs now play a tune when equipped.
  • Significantly improved Jinxbow ammo selection and it now can use any arrow from any mod.
  • Magnet Hook's projectile no longer homes towards actuated tiles.
  • Coiled Blade now has useTurn.
  • Royal Khopesh now can be switched out easily.
  • Packing Crates are now also destructible by striking them, breaking them provides loot
  • Removed Space Junk debuffs, instead it now inflicts Bleeding for 5 seconds when the player is walking on it.
  • Briar is no longer as dark during nighttime and underground.
  • Briar Vines now sway in the wind and reduced how much dust they emit.
  • Briar grass now drops Dirt Blocks upon being mined.
  • Briar grass now spreads on Dirt Blocks properly and occasionally drop Briar Grass Seeds.
  • Old Telescope now displays the moon phase upon right clicking.
  • Asteroid Blocks are no longer usable by the Extractinator.
  • Biome Maps and Durasilk Sheafs can now be placed as wall decoration.
  • Naturally generating snow bushes now drop Ice Berries.
  • Naturally generating ice crystals in the Snow biome now drop Frigid Fragments.
  • Fathomless Shrine Butterfly Spawning outcome now also spawn Gold Butterflies.
  • Sepulchre Chests now displays "Cursed!" instead of "Trapped!" when attempting to open the chest.
  • Calm Nights no longer occur during Blood Moons and reduced enemy spawn rates to 0 in the Forest.
  • Jelly Deluge now affects the entire surface rather than just Space though it occurs less frequently as a result.
  • Jellyfish Orbiter projectiles fire much faster in Expert Mode and have a speed range for variety.
  • Items now float in the Ocean.
  • Water in the Ocean is now clearer and brighter though this can be disabled through the configuration options.
  • The Ocean floor now has a custom Kelp Forest background.
  • Quests can now be obtained by more NPCs instead of just the Adventurer.
  • Quests are now more dynamic, featuring branching paths and quest categories.
  • Remastered three music tracks: Aurora Borealis, Kempt Dunes, and Regel Tunnel.
  • Changed Dark Sepulchre world generation progress message.
  • Added slopes to the Asteroid Field.
  • Modified Fathomless Shrines to have a tile blacklist, as to not spawn over other modded content, and modified generation in order to make it look more natural.
  • Modified Dark Sepulchres to also have the blacklist.
  • Blood Blossom now floats in the air and no longer fails to anchor in world generation.
  • Slayer quests now greatly increase spawn chances for contracted enemies.
  • Quests now have an interactive HUD.
  • Quests now have a custom book interface.
  • Quests can now be assigned by any NPC or item.
  • The Hornetfish quest now has branching paths.
  • The Hookbat quest has now been expanded.
  • Quests have been split into categories: Main, Forager, Slayer, Builder, Other.
  • Added Slayer quest Lifeform Analyzer functionality.
  • Reduced rain intensity in the Briar greatly.
  • Removed the 20% fishing skill bonus that comes from permanent Briar rain, however normal rain in the Briar still grants this bonus.
  • Updated water physics slightly to make ripples larger and splashier in the Ocean.
  • Updated Spirit Config and Music Config to be more organized.
    • All Mystic Moon enemies are now immune to Star Flame
    • Alien is now immune to Poisoned, Venom
    • Ancient Avian is now immune to Poisoned, Venom, Blood Corruption, Blood Infusion, and Festering Wounds
    • Ancient Apostle is now immune to Poisoned, Festering Wounds, Blood Corruption, Blood Infusion, and Confused
    • Arterial Grasper is now immune to Confused
    • Astral Adventurer is now immune to On Fire
    • Astral Amalgam is now immune to Poisoned, Festering Wounds, and Confused
    • Atlas and Cobbled Eyes are now immune to Venom, Poisoned, Confused, Festering Wounds, Blood Coruption, and Blood Infusion
    • Beholder is now immune to Confused
    • Blizzard Bandit is now immune to Frostburn, Cryo Crush, and Chilly Grasp
    • Blizzard Nimbus is now immune to Frostburn, Cryo Crush, Confused, and Chilly Grasp
    • Bloater is now immune to Poisoned, Confused
    • Bloatfish is now immune to Confused
    • Glow Toad and Glitterfly are now immune to Confused
    • Bottom Feeder is now immune to Blood Corruption, Blood Infusion
    • Crackling Core is now immune to Blood Corruption, Blood Infusion, Festering Wounds, Poisoned, and Confused
    • Draugr is now immune to Poisoned, On Fire, and Festering Wounds
    • Dusking and Antumbral Skulls are now immune to Shadowflame and Confused
    • Electric Eel is now immune to Electrified
    • Explosive Barrel is now immune to all debuffs
    • Falling Asteroid is now immune to On Fire, Poisoned, and Confused
    • Flesh Hound is now immune to Blood Corruption, Blood Infusion
    • Gladiator Spirit is now immune to Poisoned, Venom, and Confused
    • Gloop is now immune to Poisoned, Confused
    • Gluttonous Devourer is now immune to On Fire, Confused
    • Haunted Tome is now immune to Poisoned, Confused, On Fire, lava, Blood Corruption, and Blood Infusion
    • Hemophora is now immune to Poisoned
    • Infernus Skull is now immune to On Fire and Cursed Inferno
    • Lost Mime is now immune to Confused
    • Masticator is now immune to Confused
    • Mechromancer is now immune to Confused, Electrified, and On Fire!
    • Molten Core is now immune to On Fire and Confused
    • Moon Jelly Wizard is now immune to Confused
    • Orbitite is now immune to On Fire and Confused
    • Phantom Samurai is now immune to all debuffs
    • Scarabeus is now immune to Confused
    • Screech Owl is now immune to Frostburn and Confused
    • Shockhopper is now immune to Festering Wounds, Poisoned, Electrified, and Confused
    • Snow Monger is now immune to all debuffs
    • Wandering Soul is now immune to all debuffs
    • Wheezer is now immune to Poisoned
    • Yuurei are now immune to all debuffs
  • Balance

    • Buffed the amount of money dropped by Skeleton Brutes from 4 Silver Coin to 30 Silver Coin.
    • Buffed the amount of money dropped by Mechromancers from 67 Silver Coin.png 60 Copper Coin.png to 1 Gold Coin.png 38 Silver Coin.png 58 Copper Coin.png.
    • Buffed Arterial Grasper health and spawn rate slightly.
    • Buffed the health of the following enemies: Hemophora and Stactus.
    • Buffed the Goblin Grenadier's spawn rate.
    • Buffed the Skeleton Brute's stats due to being moved to post-boss.
    • Buffed Tethervolt Jelly electric damage from 10 to 30.
    • Buffed Moonlight Preserver's damage from 10 to 25.
    • Buffed Moon Jelly Wizard's health from 1,600 to 2,000.
    • Buffed Tiny Lunazoa's projectile damage from 7 to 15.
    • Nerfed Mechromancer's spawn rate by 27%.
    • Nerfed Wandering Soul's health and knockback resistance.
    • Nerfed Wandering Soul's spawn rate drastically.
    • Buffed Vinewrath Bane's Phase 1 health slightly.
    • Buffed Vinewrath Bane's Phase 2 damage and health slightly.
    • Buffed Spirit Ore's sell price to 25 Silver Coin.
    • Buffed Spirit Bar's sell price to 2 Gold Coin.
    • Nerfed Tiny Lunazoa maximum bait power from 75% to 45%.
    • Buffed Jellynaut's Bubble's defense to 2 and critical strike chance to 10%.
    • Buffed Sanguine Scutum damage reduction per enemy from 3% to 5% and maximum reduction from 15% to 25%.
    • Maxed out the amount of skulls the Tome of Forbidden Knowledge can spawn at 8.
    • Buffed Bloodcourt's armor defense to 11 and increased dark anima damage to 70.
    • Nerfed Stone armor's rarity to Rarity Level: 0 and defense by 1.
    • Nerfed Sanguine Glyph's healing output.
    • Nerfed Coil Pistol but increased its coil bullet hitbox size.
    • Nerfed the Eyeshot and Photosynthestrike.
    • Nerfed the Adorned Bow maximum damage and charge rate slightly.
    • Buffed the Bow of Ornaments, Screaming Tome, Staff of the Jade Dragon, and Staff of Ornaments.
    • Buffed The Blasphemer, Floran Bludgeon, Macuahuitl, and Unstable Adze base damage and maximum damage slightly.
    • Buffed the Quackling Staff's fire rate and fire speed.
    • Buffed Macuahuitl damage value from 1/3 to 1/2.
    • Nerfed all club charge times from 10% to 15%.
    • Slightly buffed Cryolite Pickaxe.
    • Greatly buffed Omniwrench's pickaxe speed.
    • Buffed radius for all Arcane Codex Zones and buffed their time from 2.5 seconds to 5.
    • Buffed Moon Jelly's total health restored from 120 to 150.
    • Buffed Moon Jelly Donut's total health restored from 270 to 337.5.
    • Nerfed Granite armor's set bonus cooldown to 4 seconds and buffed stomp knockback.
    • Nerfed Gilded armor's set bonus cooldown to 5 seconds.
    • Buffed Wayfarer armor's defense by 2 and increased movement speed buff to 12%.
    • Buffed Rabbit's Foot drop rate from Bunnies from 1/150 to 1/120.
    • Buffed Sweet Throw's drop rate from Queen Bee from 1/20 to 1/14.
    • Decreased the amount of Frigid Fragments required for the following items:
      • Frigid Faceplate cost from 12 to 8.
      • Frigid Plate cost from 14 to 9.
      • Frigid Greaves cost from 10 to 6.
      • Frigid Spine cost from 10 to 9.
      • Frigid Javelin and Frigid Scepter cost from 12 to 9.
    • Rebalanced the synergy between the Golden Apple, Gilded Shield and Medusa Shield:
      • Given the following formula:
      • (maxLife - life) / maxLife * multiplier
      • Each accessory has a different base multiplier, which are as follows:
        • Golden Apple: 15
        • Golden Shield: 20
        • Medusa Shield: 25

    Reworks

    Renames

    Resprites

    Bug Fixes

    • Fixed an issue where Desert Nighttime music was overlapping the Blood Moon music.
    • Fixed an issue where Spirit biome music overlapped the Dungeon's music track.
    • Fixed Occultist not spawning if the Eater of Worlds, Brain of Cthulhu, or Skeletron was defeated first.
    • Fixed Snow Monger's afterimage effect being off-center and in front of the sprite.
    • Fixed the Starplate Voyager displaying its death message twice upon defeat.
    • Fixed the Starplate Voyager's glow mask being very offset.
    • Fixed Scarab Pillbug mount not properly displaying the player's position on the minimap.
    • Fixed Blizzard Bandit, Crystal Drifter, Deadeye Marksman, and Screech Owl spawning near NPC safe zones.
    • Fixed the Ebonkoi item not spawning its critter upon consumption.
    • Fixed some visual issues with the Arterial Grasper.
    • Fixed some issues with the Cavern Bandit and Valkyrie.
    • Fixed Hail and Gale Snails occasionally flipping sprite directions and moving in the wrong way.
    • Fixed an issue where Kakamora Windglider sprite sheets were clipped.
    • Fixed the Mango Jelly Staff's minion targeting invincible NPCs.
    • Fixed a bug with the Orbiter Staff which prevented its minion from properly targeting enemies.
    • Fixed a bug with the Bismite Crystal Staff which prevented its minion from properly targeting enemies.
    • Fixed a typo in Notes on Bismite Crystals' tooltip.
    • Fixed Dusking's Treasure Bag not properly dropping weapons in Expert Mode.
    • Fixed virulent explosion exploding on the top left of an enemy rather than the center.
    • Fixed some issues with the Brilliant Harvester ore and gem drops.
    • Fixed Coiled Rod resummoning its sentry on right-click.
    • Fixed Coiled Rod summoning two sentries at a time instead of one.
    • Fixed an issue with the Shadowflame Sword's use sound.
    • Fixed Jinxbow conflicting with LuiAFK endless quivers of different arrows.
    • Fixed Shadowbreak Wand tile sheeting issue.
    • Fixed Pop Rocks occasionally only granting the Shine buff but not Well Fed.
    • Fixed Corrosive Table and Shiverbark Table not counting as a table for housing purposes.
    • Fixed Briarmoth in a Jar's recipe using a Terrarium instead of a Bottle.
    • Fixed an issue where Duskwood would merge with random tiles.
    • Fixed Avian Islands generating inside other structures.
    • Fixed all Arcane Zone buffs not being able to be canceled upon right-click.
    • Fixed all Arcane Zones only being usable with right-click.
    • Fixed all Arcane Zone buffs not working as means to disable zones.
    • Fixed Stamina Zone not applying its buff when used.
    • Fixed all projectiles that have an internal knockback value between 0.2 and 0.5 having infinite pierce and no I-frames.
    • Fixed a bug where fishing up enemies would also make the player fish up random items.
    • Reduced Hyperspace particle spawn chance and opacity.
    • Fixed some Tide enemies not spawning in multiplayer.
    • Fixed an issue where Moonlight Preservers were firing too many Tiny Lunazoas in multiplayer.
    • Fixed some performance issues with the Moon Jelly Wizard and Valkyrie Spirit Spear in multiplayer.
    • Fixed books and pages opening for all players if one player has opened them in multiplayer.
    • Fixed some multiplayer issues and made improvements for Ancient Apostle, Antlion Assassin, Arterial Grasper, Astral Adventurer, Astral Amalgam, Beholder, Blazing Rattler, Blizzard Bandit, and Bloatfish.
    • Fixed Explosive Barrels not working in multiplayer.
    • Fixed Gate Staff being unusable in singleplayer and multiplayer.
    • Fixed a major multiplayer bug where large amounts of unnecessary data were being transmitted, leading to multiplayer slowly 'degrading' over time and improving multiplayer performance overall.

    Removals

    • Removed Acid Crawler, Antlion Rider, Bramble Burrower, Diseased Bat, Droseran Trapper, Feral Spiritualist, Gremlin, Martian Scientist, Observer, and Spitfly.
    • Removed Aeon Ripper, Alpha Blade, Ancient Guidance, Apocalypse, Arc-en-Ciel, Artifact weapons, Blade of Noah, Blighted Bow, Blood Boil, Brainslug Blaster, Chlorophyte Staff, Combat Shotgun, Core Controller, Crazed Contraption, Dungeon Soul Staff, Duskwood Bow, Duskwood Sword, Earthshaker, Elendskraft, Ember Blade, Entbehrung, Famine Scepter, Festering Grimoire, Fury of the Underworld, Gore Impaler, Gore Longbow, Gore Staff, Goreligator, Heavy Pulse Rifle, Hellfire Shotgun, Hex Bow, Hydroflare, Ichor Clot, Ichor Scimitar, Light's End, Marrowrend, Mnemonic's Misfire, Necropolis Staff, Neutron Star Staff, Nosferatu, Overgrowth Staff, Pestilent Pike, Pestilent Sword, Plague Skulls, Princess' Scythe, Punnapha's Essence, Reapers Harvest, Rotting Rifle, Runic Sword, Schattenstolz, Sinister Blades, Skullfire Staff, Sky Strike, Soul Siphon, Soul Stinger, Spaz Lung, Spectral Supernova, Spineshot, Spirit Sickle, Tattered Shotbow, Terror Bark, The Crumbler, Thornwild Staff, Toxic Bottle, Turtle Staff, Venom Blade, Witherbark Staff, Withermaw, Zanbat Swords and Zeus's Lightning.
    • Removed Blighted Battleaxe, Duskwood Hammer, Gore Hamaxe, Gore Pickaxe, Pestilent Pummeler, Putrid Pick, Possessed Battleaxe, Runic Drill, Runic Hamaxe, Runic Pickaxe and The Tesseract.
    • Removed Rail-gun temporarily for later reimplementation.
    • Removed Duskwood armor, Gore armor, Pestilent armor, Reaper's armor, and Wither armor.
    • Removed Gore Magala set and Reaper's Mask.
    • Removed Bloodstone, Cloak of Spirit, Cloak of the Vampire, Crystal Distorter, Eura's Will, Firewall, Frigid Wind, Gauntlet of the Moon, Guardian's Arm, Guardian's Cloak, Nora's Mark, Pathogen Ward, Prismatic Lens, Silva's Soul, Sona's Determination, and Tyrina's Fury.
    • Removed Electrified Bullet, Flake Rocket and Magic Bullet.
    • Removed Flesh Clump, Ghoul Fire, Gore Magala Scale, Putrid Piece, Wither Tablet and Worn Adventurer's Sword.
    • Removed Thrall's Gate.
    • Removed Oaza and Sacred Vine.
    • Removed Fathomless Shrines neutral outcomes.
    Versions
     
    1.0 1.0.1 • 1.0.3 • 1.0.4 • 1.0.5 • 1.0.5.1 • 1.0.6 • 1.0.7 • 1.0.8.1 • 1.0.8.2
    1.1 1.1.0.1 • 1.1.1 • 1.1.1.2 • 1.1.1.3 • 1.1.1.5 • 1.1.1.6 • 1.1.2 • 1.1.2.1 • 1.1.2.2 • 1.1.2.3 • 1.1.3 • 1.1.3.1
    1.2 1.2.0.1 • 1.2.0.13 • 1.2.2.1 • 1.2.2.11 • 1.2.2.13 • 1.2.2.2 • 1.2.2.18 • 1.2.2.19 • 1.2.2.21 • 1.2.2.23 • 1.2.2.24
    1.3 1.3.0.1 • 1.3.0.2 • 1.3.0.3 • 1.3.0.4 • 1.3.0.42 • 1.3.0.52 • 1.3.1 • 1.3.1.01 • 1.3.1.03 • 1.3.2 • 1.3.2.01 • 1.3.3.0 • 1.3.3.1 • 1.3.3.2 • 1.3.4.0 • 1.3.5.1 • 1.3.5.2 • 1.3.5.3 • 1.3.5.4
    1.4 1.4.0.1 • 1.4.0.2 • 1.4.0.3 • 1.4.0.4 • 1.4.1 • 1.4.1.1 • 1.4.1.2 • 1.4.1.3 • 1.4.2 • 1.4.2.1 • 1.4.2.2 • 1.4.2.3 • 1.4.3 • 1.4.3.1 • 1.4.4.1 • 1.4.4.2 • 1.4.4.3 • 1.4.4.4 • 1.4.4.5 • 1.4.4.6 • 1.4.4.7 • 1.4.4.8 to 1.4.4.9 • 1.4.4.10 • 1.4.4.11 • 1.4.4.12 • 1.4.4.13 • 1.4.4.14 to 1.4.4.15 • 1.4.4.16
    1.5 1.5.0.1 • 1.5.0.2 • 1.5.0.3 • 1.5.0.4 • 1.5.0.5 • 1.5.0.6 • 1.5.0.7 • 1.5.0.8 • 1.5.0.9 • 1.5.0.10 • 1.5.0.11 • 1.5.0.12 • 1.5.0.14 • 1.5.0.15 • 1.5.0.16 • 1.5.0.17 • 1.5.0.18 • 1.5.0.19 • 1.5.0.20 • 1.5.0.21 • 1.5.0.22 • 1.5.0.23 • 1.5.0.24 • 1.5.0.25 • 1.5.0.26 • 1.5.0.27 • 1.5.0.28 • 1.5.0.29 • 1.5.0.30 • 1.5.0.31 • 1.5.0.32 • 1.5.0.33 • 1.5.0.34 • 1.5.0.35 • 1.5.0.36 • 1.5.0.37 • 1.5.0.38
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