Mechromancer
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Mechromancer
Statistics
Type | Enemy |
---|---|
Environment | Goblin Army |
Damage | 20 / 40 / 60 |
Max Life | 270 / 540 / 810 |
Defense | 8 |
KB Resist | 10% / 20% / 30% |
Inflicts Debuff | On Fire! 100% (Rocket) chance |
Debuff tooltip | Slowly losing life! |
Immune to | |
Banner | Mechromancer Banner |
Drops
Coins | 1 38 58 |
---|
- Item (Quantity)Rate
- 50%
- 50%
- 33.33%
- 33.33%
- 33.33%
- Tech Drive (7-11)100%
- 4%
One of the greatest minds among the Goblin Army's arsenal. A Mechromancer's tinkering talents are nearly unmatched.
The Mechromancer is a Pre-Hardmode enemy that spawns during the Goblin Army event after the Eye of Cthulhu has been defeated. Upon killing it advances the event the same amount as killing 5 normal enemies.
It is one of the few entities that can be detected by the Lifeform Analyzer or its upgrades.
Attacks
- It will walk towards the player and summon up to three miniature Coil Drones that will descend slowly upon the player before exploding upon contact.
- It will fly around using Rocket Boots, leaving a trail of damaging embers behind it.
- Once it has finished flying, it will fire three homing rockets that inflict the On Fire! debuff.
History
- 1.4.3:
- Reduced spawn rate by 27%.
- Now immune to Confused, Electrified, and On Fire!
- Increased money dropped from 67 60 to 1 38 58
- 1.4.0.0:
- Resprited.
- Damage increased from 15 / 30 to 20 / 40, and decreased maximum life from 500 / 1,000 to 270 / 540.
- Increased the drop rate of Tech Drive from 2-4 to 7-11
- 1.0.0.0: Introduced.