1.4.4.13
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1.4.4.13 | ||
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“1.4 Port Bug Fixes and Changes” | ||
Release date | June 15, 2023 | |
Version chronology | ||
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1.4.4.12 | 1.4.4.13 | 1.4.4.14 and 1.4.4.15 |
Version History |
Spirit Mod 1.4.4.13 fixes more bug fixes and other various changes.
Changes
- Spirit zombie variants now give and are affected by zombie banners.
- Made Bismite Crystals merge with everything.
- Glade Wraith now chases players through walls.
- Streamlined Arachmaton AI and changed visuals slightly.
- Added Bismite Caverns micropass, replacing old Bismite Caverns from before the 1.4 port.
- Added Arachmaton attack sounds.
- Made all tiles with a break sound do it with a position.
Bug Fixes
- Fixed Mad Hatter banner issue.
- Reduced how much noise happens in worldgen.
- Fixed Mycelium Botanist highlight issue.
- Made Slot Machine UI draw properly on 100% zoom.
- Fixed Astral Map applying an incorrect cooldown time in expert mode.
- Fixed Lunazoa Staff using an inconsistent number of minion slots.
- Corrected Glow Toad tongue projectile offset.
- Fixed Cartographer's Map being able to reveal the map outside of the world border.
- Fixed outdated High-Grav Boots description.
- Fixed Carrion projectiles not dealing damage for non-host clients in multiplayer.
- Fixed Toucane, Soul Dagger, and Pigron Staff minions being unaffected by Critter Shampoo.
- Fixed Snow Monger Relic dropping the wrong item.
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