Ammunition

From Spirit Mod Wiki
Jump to navigation Jump to search

Ammunition items are consumable items fired by ranged weapons. To fire a weapon that requires ammunition, a compatible ammunition type must be present in the player's inventory. The ammunition will be taken from the first stack of suitable ammunition, checked in the following order: The four dedicated ammo slots of the inventory from top to bottom, then the main inventory from the top row (hotbar) to the bottom row, going from left to right within each row.

Each type of ammunition adds its damage, velocity, and knockback to the base value of the weapon that fires it. Damage bonuses also apply to the damage of arrows, bullets, and rockets. Some weapons, armor, accessories, and buffs offer a chance for each shot to "conserve" ammo, firing a shot as usual without consuming the ammunition. If multiple such items and/or buffs are active, their respective chances to conserve ammo are simply added.

Spirit Classic adds several ammunition types, including arrows, bullets, and rockets, which can be used by any bow, gun, or launcher that does not have its own custom ammunition type.

Arrows

For more information, see Arrows.

Name Damage Velocity Velocity Multiplier Knockback Rarity HM Sell
Accursed Arrow.png Accursed Arrow 9 3.7 1 2
(Very Weak)
Rarity Level: 1 Tango Cross1.png 6 Copper Coin.png
Beetle Arrow.png Beetle Arrow 16 2.5 1 2
(Very Weak)
Rarity Level: 8 Tango Tick1.png 90 Copper Coin.png

Bullets

For more information, see Bullets.

Name Damage Velocity Velocity Multiplier Knockback Rarity HM Sell
Ripper Slug.png Ripper Slug 8 3 1 1.5
(Extremely Weak)
Rarity Level: 1 Tango Cross1.png 8 Copper Coin.png
Rubber Bullet.png Rubber Bullet 1 11 1 4.5
(Average)
Rarity Level: 1 Tango Cross1.png 3 Copper Coin
Spectre Bullet.png Spectre Bullet 10 9 1 1.5
(Extremely Weak)
Rarity Level: 9 Tango Tick1.png 2 Silver Coin

Rockets

For more information, see Rockets.

Name Damage Velocity Velocity Multiplier Knockback Rarity HM Sell
Warhead.png Warhead 10 6 1 4
(Weak)
Rarity Level: 0 Tango Cross1.png 6 Copper Coin

Other

Name Rarity Sell Used By
Faerie Star.pngFaerie Star Rarity Level: 4 10 Copper Coin Used as an alternative to Fallen Stars.
Tiny Lunazoa.pngTiny Lunazoa Rarity Level: 1 1 Silver Coin Moonshot


Ammo used by tools

Solution Available Effect Tooltip
Cyan Solution.pngCyan Solution From the Steampunker when in the Spirit biome. Spreads the Spirit biome. Used by the Clentaminator
Spreads the Spirit
Olive Solution.pngOlive Solution From the Steampunker when in The Briar. Spreads the Briar biome. Used by the Clentaminator
Spreads the Briar

Bait

Bait Items
Item Power Rarity
Blue Cyberfly.pngBlue Cyberfly 20% Rarity Level: 1
Pink Cyberfly.pngPink Cyberfly 20% Rarity Level: 1
Gale Snail.pngGale Snail 35% Rarity Level: 1
Hail Snail.pngHail Snail 35% Rarity Level: 1
Hemoglob.pngHemoglob 25% Rarity Level: 1
Hemoglorb.pngHemoglorb 35% Rarity Level: 1
Blubby.pngBlubby 35% Rarity Level: 1
Briar Inchworm.pngBriar Inchworm 25% Rarity Level: 1
Briarmoth.pngBriarmoth 24% Rarity Level: 1
Crinoid.pngCrinoid 25% Rarity Level: 1
Palecrab.pngPalecrab 15% Rarity Level: 1
Tubeworm.pngTubeworm 8% Rarity Level: 1
Maggotfly.pngMaggotfly 18% Rarity Level: 1
Rotslug.pngRotslug 15% Rarity Level: 1
Tiny Lunazoa.pngTiny Lunazoa 30% Rarity Level: 1
Consumables: Bottomless Healing Potion.png Potions (Jump Potion.png Buff Potions) • Warhead.png Ammunition • Astralite Shard.png Materials ( Elderbark.png Drops • Spirit Ore.png Ores and Spirit Bar.png Bars) • Is Lava Hot?.png Lore • Feather Crown.png Other