Combat Accessories
Jump to navigation
Jump to search
Main article: Accessories
Offensive | |||||||
---|---|---|---|---|---|---|---|
Accessory | Tooltip | Rarity | Hardmode | Sell | Visible on Character | ||
Ace of Clubs | Critical hits make enemies drop money | 1 | |||||
Ace of Diamonds | Enemies killed by critical hits drop Diamond Aces Diamond aces give you 15% increased damage for 3 seconds upon collecting |
1 | |||||
Ace of Spades | Critical hits do 10% more damage | 1 | |||||
Angelic Sigil | Magic attacks may fire an angelic spark This spark deals more damage the less mana the player has left |
2 | |||||
Briar Blossom | Double tap ▲ Up to ensnare the enemy at the cursor position 4 second cooldown |
2 | |||||
Cimmerian Scepter | Summons a magic scepter to fight for you The scepter uses a multitude of attacks against foes This scepter does not take up minion slots |
60 | |||||
Cleft Horn | Increases armor penetration by 3 Melee attacks occasionally strike enemies twice |
50 | |||||
Crystal Flower | Enemies have a chance to explode into damaging crystals on death | 1 | |||||
Cursed Pendant | 6% increased melee damage Weapons have a 15% chance to inflict Cursed Inferno |
40 | |||||
Dartboard | 13% reduced damage 15% increased critical strike chance 'Right on the mark' |
2 | |||||
Dusk Pendant | 13% increased magic and ranged critical strike chance at night | 1 60 | |||||
Elderweave Scarf | 20% reduced mana usage when under half health Increases maximum mana by 120 when above half health 9% increased magic critical strike chance Magic attacks occasionally release bolts of powerful Ancient Magic that bounce off of walls |
18 | |||||
Electric Guitar | Nearby enemies and enemies hit by attacks may be hit by a chain of lightning | 60 | |||||
Fiery Maw | Magic attacks may shoot out fiery spit that explode upon hitting enemies 7% increased magic damage |
30 | |||||
Floran Hunting Charm | 5% increased melee speed and slightly increases life regeneration while standing on grass | 4 | |||||
Four of a Kind | Critical hits deal more damage Enemies killed by a critical hit always drop a heart and more money Critical kills drop Diamond Aces, which empower damage |
1 | |||||
Frigid Wraps | Melee critical strikes inflict Frostburn Grants 4% increased attack speed for every nearby enemy This effect stacks up to five times |
2 40 | |||||
Ichor Pendant | 6% increased melee damage Melee attacks occasionally inflict ichor |
60 | |||||
Infernal Pact | +4% all damage Reduces your defense to 0 Increases damage by 0.75% per defense point lost |
40 | |||||
Jinxbow | Summons a possessed bow to fight for you Uses the first arrow in your inventory If the user has no arrows, shoots weaker Jester Arrows infinitely |
55 | |||||
Leather Fistwraps | Increases melee speed by 6% | 2 40 | |||||
Magnifying Glass | 4% increased critical strike chance Right click to zoom out when not holding a weapon |
4 | |||||
Moonlight Sack | Creates a chain of lightning between you and your minions that deals damage | 3 | |||||
Rabbit's Foot | 'This must be Lucky!' You have 1% critical strike chance |
1 | |||||
Rogue's Crest | Summons a rusted sword to fight for you This sword does not take up minion slots |
60 | |||||
Rune Wizard's Scroll | 'We all knew Skeletons could write.' Magic attacks may inflict random, powerful debuffs on foes Magic attacks may shoot out a random projectile |
1 20 | |||||
Sanguine Ward | Creates a weakening runic aura Killing enemies inside your runic aura heals some life |
60 | |||||
Sea Snail Venom | You leave a trail of mucus that envenoms enemies | 1 20 | |||||
Shadow-Singed Fang | 4% increased critical strike chance 4% increased critical strike chance at night or underground Attacking enemies that have less than half health may strike them with shadows, at the cost of life |
76 | |||||
Sharpshooter's Glove | Increases ranged damage at a distance Consecutive shots at this range deal increased damage |
80 | |||||
Spectre Ring | When hurt, you shoot a bolt of Spectre Energy to protect yourself! | 15 | |||||
Spellsword's Crest | Summons a holy sword to fight for you. This sword does not take up minion slots. | 1 50 | |||||
Stone of Spirits Past | Creates orbiting souls to hurt nearby enemies | 2 | |||||
Strikeshield | Enemies are struck when they hit you Struck enemies are targeted by minions and take 3 summon tag damage 5 second duration |
No value | |||||
Tim's Scroll of Fumbling | 'Who knew Skeletons can write?' Magic attacks may inflict random debuffs on foes Magic attacks may shoot out a random projectile |
1 20 | |||||
Tome of Forbidden Knowledge | Killing enemies releases homing spectral skulls | 20 | |||||
Ukulele | Hitting enemies has a chance to create a chain of lightning '...and his music was electric.' |
60 | |||||
Unstable Tesla Coil | Electrocutes up to 3 nearby enemies Increases pickup range for ores |
1 | |||||
Wheezer Scale | Melee hits on foes may cause them to emit a cloud of poisonous gas 5% increased melee speed |
1 40 | |||||
Wintry Charm | Attacks may slow down hit enemies This effect does not apply to bosses |
40 |
Defensive | |||||||
---|---|---|---|---|---|---|---|
Accessory | Tooltip | Rarity | Hardmode | Sell | Visible on Character | ||
Ancient Slab | Provides immunity to the 'Mighty Wind' debuff during Sandstorms | 15 | |||||
Angelic Sigil | Magic attacks may fire an angelic spark This spark deals more damage the less mana the player has left |
2 | |||||
Atlas Eye | Under 50% health, defense is increased by 20, but movement speed is reduced by 1/3 Reduces damage taken by 12% |
1 | |||||
Fervent Protector | Increases defense by 2 and slows movement speed by 3% for every nearby foe This effect stacks up to five times 'There is something special between us' |
1 | |||||
Frost Giant Belt | 50% knockback resistance while charging a club Charging a club gradually increases defense |
20 | |||||
Gilded Shield | Provides immunity to Knockback As health decreases, defense increases |
2 | |||||
Golden Apple | Increases defense as health decreases | 2 40 | |||||
Interstellar Shield Core | You are surrounded by reflective shields | 1 | |||||
Leather Safeguard | Increases max life by 10 | 3 80 | |||||
Medusa Shield | Provides immunity to knockback and the stone debuff As your health decreases, defense increases |
2 | |||||
Noxious Targe | Being struck by an enemy inflicts festering wounds Increases defenses by 2 for every afflicted enemy near the player This effect stacks up to five times |
60 | |||||
Sanguine Scutum | Reduces life regen to 0 Increases maximum HP by 40 |
No value | |||||
Seraphim Bulwark | Increases maximum mana by 40 Absorbs 10% of the damage dealt by enemies This damage is converted into a loss of mana instead |
80 | |||||
Stone of Spirits Past | Creates orbiting souls to hurt nearby enemies | 2 | |||||
Strikeshield | Enemies are struck when they hit you Struck enemies are targeted by minions and take 3 summon tag damage 5 second duration |
No value | |||||
Titanbound Bulwark | As your health decreases, your mana regeneration increases Reduces damage taken by 10% Increases life regeneration |
10 20 | |||||
Unstable Tesla Coil | Electrocutes up to 3 nearby enemies Increases pickup range for ores |
1 | |||||
Winter's Bauble | Defense and movement abilities are increased when below half health Dropping below half health creates a shield that nullifies projectiles for 6 seconds 1 minute cooldown |
1 | |||||
Winter Hat | Grants immunity to chilly water | 6 |