1.3
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1.3 | ||
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“A Bit of Everything Update” | ||
Release date | July 30th, 2017 | |
Version chronology | ||
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1.2.2.24 | 1.3 | 1.3.0.1 |
Version History |
The 1.3 Update was in the works for about a month before being released on the 30th of July, 2017. The update added more than 130 items, quite a few new enemies, two new Bosses and much more, along with lots of balancing and fixes.
Additions
- Added the Ethereal Umbra and all of its loot.
- Added the Vinewrath Bane and all of its loot.
- The Tide has been overhauled, with changes including:
- The Tide can now only be fought at the ocean, enemies will not attack you everywhere.
- The Tide ends upon exiting your world.
- The Tide now possesses an icon.
- Added the Cryolite Ore and Thermite Ore.
- Added music for the Spirit biome's surface.
- The Spirit biome now spawns Spirit Islands upon generation, containing Spirit Chests, which can be unlocked via a Spirit Key.
- Added the Ghastblade, Ethereal Dragon, Ghast Beam, Ghast Staff and Wispedge.
- Added the Quicksilver armor.
- Added throwing weapons to the Blood Moon, Old One's Army, Goblin Army and Solar Eclipse.
- Every boss now possesses its own Trophy.
- Added the Flame of the Magus, Core of the Berserker and Beacon of the Assassin.
- Added the Tattered Script, Shadow Collar, Stardrive Chip, Ancient Grimoire and Support Beacon.
- Added the Drakin Teeth, the Antlion Idol and Strange Kelp.
- Added the Thermal, Floran and Cryolite elementals.
- Added more items which use the Worshipper's Jewel in their recipe.
- Added the Flare Treads.
- Added the Armor Ability key.
- Added The Milestone painting in celebration of reaching the 1000 items milestone.
- Much more content that cannot be shown due to a lack of source.
Changes/Bug Fixes
- Resprited the Illuminant Master.
- Added recipe groups for multiple items.
- Fixed the Gargantuan Snail spawn rates.
- Reduced the spawn rates of many underground mobs.
- Tweaked modded Lihzahrd Temple enemy spawn rates but gave some vanilla enemies the chance to drop Sun Shards if they don't spawn.
- Made the Shard of Thanos' after images bounce and made the RMB crystal storms travel in different directions to grant more coverage.
- Made the Death Wind faster at the expense of losing its ability to pierce.
- Changed a few minion AIs.
- Buffed multiple sets, including Geode, Dusk, Pain Monger, Wither and Reaper's gear.
- Buffed the Holy Hellstorm and Terravolver.
- All debuffs on enemies that reduced their damage have been changed.
- Fixed all Briar and Spirit Biome enemies spawning during events.
- Nerfed Possessed armor.
- Nerfed Duskrise Bow.
- Fixed Earthblade's debuff causing ghost dummies to move around.
- Nerfed Atlas' damage but made his arms quicker.
- Nerfed Overseer a bit in health and damage.
- Fixed all the issues with Shard of Thanos changing damage with different click modes.
- Buffed artifact material drops chances in expert mode.
- Made Starplate Voyager less vulnerable to piercing.
- Made Spirit biome generation convert ice into Spirit Ice correctly.
- Fixed a huge amount of spelling errors.
- Buffed Hellfire Shotgun immensely.
- Fixed Duskwood furniture and its odd crafting recipes, as well as the Spirit Chest looking faulty.
- Buffed all of Folv's weapons.
- Changed how the Fate Token works, now it will save you from death once but a 2-minute cooldown will prevent you for using the item again immediately.
- Many more changes and bug fixes that cannot be shown due to a lack of source.