Famine Scepter
This page describes old mod content that was removed or replaced. The information here does not apply to the current version of the Spirit Mod. |
Dropped by | ||
---|---|---|
Entity | Quantity | Rate |
Wall of Flesh | 1 | 50% |
Summons Minion |
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Hungry |
File:Hungry (minion).png |
The Famine Scepter was a Hardmode summon weapon that was dropped by the Wall of Flesh. It spawned a Hungry Minion that followed the player and attacked enemies via latching onto them. Uniquely, the summoned Hungry Minion would have fleshy chains attached to the player. This prevented the summoned from Hungry Minion from moving too far away from the wielder. However, the player would slowly drain the life by one when the summoned Hungries were active. Like other minions, the summoned Hungry was invincible and followed the player for an unlimited amount of time, unless the player died, summoned a replacement minion, or cancelled the buff.
Its best modifier was Ruthless. The Mythical modifier provides the widest array of stat bonuses, but these primarily affect the initial summon rather than the resulting minion. Additionally, minions cannot deal critical hits. The only lasting advantage a Mythical Famine Scepter had over a Ruthless one is knockback.
Dying because of its health drain ability would result in the same death message as dying from the On Fire! debuff.
History
- 1.4.3: Removed.
- 1.4.1: Item and minion sprites updated.
- 1.4.0.0:
- Now has the ability to slowly drain player's health.
- Buff tooltip updated.
- Damage increased from 24 to 32, mana from 10 to 14, and decreased use time from 35 to 30.
- 1.0.0.0: Introduced.